Pause the contract (emergency stop)
When paused, all player-facing functions are disabled except admin functions. This is an emergency mechanism to protect player funds in case of discovered vulnerabilities.
NotAdmin - If caller is not the adminfn pause(env: soroban_sdk::Env) -> Result<(), soroban_sdk::Error>
Check if a contract is an approved game
fn is_game(env: soroban_sdk::Env, id: soroban_sdk::Address) -> bool
Unpause the contract
Restores normal contract functionality after emergency pause.
NotAdmin - If caller is not the adminfn unpause(env: soroban_sdk::Env) -> Result<(), soroban_sdk::Error>
Update the contract WASM hash (upgrade contract)
NotAdmin - If caller is not the adminfn upgrade(
env: soroban_sdk::Env,
new_wasm_hash: soroban_sdk::BytesN<32>,
) -> Result<(), soroban_sdk::Error>
Add a game contract to the approved list
NotAdmin - If caller is not the adminfn add_game(
env: soroban_sdk::Env,
id: soroban_sdk::Address,
) -> Result<(), soroban_sdk::Error>
End a game session with outcome verification
Requires game contract authorization. Both players' FP wagers are spent/burned. Only the winner's wager contributes to their faction standings.
Outcome verification is handled by the individual game contracts. Each game is responsible for implementing its own verification mechanism (multi-sig oracle, ZK proofs, etc.) before calling this function.
session_id - The unique session identifierplayer1_won - true if player1 won, false if player2 wonSessionNotFound - If session doesn't existInvalidSessionState - If session is not PendingGameExpired - If game is from a previous epochfn end_game(
env: soroban_sdk::Env,
session_id: u32,
player1_won: bool,
) -> Result<(), soroban_sdk::Error>
Get the admin address
fn get_admin(env: soroban_sdk::Env) -> soroban_sdk::Address
Get epoch information for a specific epoch
epoch - The epoch number to retrieveEpochNotFinalized - If requested epoch doesn't existfn get_epoch(
env: soroban_sdk::Env,
epoch: u32,
) -> Result
Check if contract is paused
fn is_paused(env: soroban_sdk::Env) -> bool
Update the admin address
NotAdmin - If caller is not the current adminfn set_admin(
env: soroban_sdk::Env,
new_admin: soroban_sdk::Address,
) -> Result<(), soroban_sdk::Error>
Get the current configuration
fn get_config(env: soroban_sdk::Env) -> Config
Get player information
Returns complete persistent player data including selected faction, total deposited, and deposit timestamp.
PlayerNotFound - If player has never interacted with the contractfn get_player(
env: soroban_sdk::Env,
player: soroban_sdk::Address,
) -> Result
Start a new game session
Locks factions and fp for both players. If this is a player's first game in the epoch, initializes their fp and locks their faction.
GameNotWhitelisted - If game_id is not approvedSessionAlreadyExists - If session_id already existsInvalidAmount - If wagers are <= 0PlayerNotFound - If players don't existInsufficientFactionPoints - If players don't have enough fpContractPaused - If contract is in emergency pause modefn start_game(
env: soroban_sdk::Env,
game_id: soroban_sdk::Address,
session_id: u32,
player1: soroban_sdk::Address,
player2: soroban_sdk::Address,
player1_wager: i128,
player2_wager: i128,
) -> Result<(), soroban_sdk::Error>
Cycle to the next epoch
Finalizes current epoch (determines winner, withdraws BLND, swaps to USDC, sets reward pool) and opens next epoch.
The new epoch number
EpochNotReady - If not enough time has passedEpochAlreadyFinalized - If current epoch is already finalizedFeeVaultError - If fee-vault operations failSwapError - If BLND → USDC swap failsfn cycle_epoch(env: soroban_sdk::Env) -> Result
Remove a game contract from the approved list
NotAdmin - If caller is not the adminfn remove_game(
env: soroban_sdk::Env,
id: soroban_sdk::Address,
) -> Result<(), soroban_sdk::Error>
fn __check_auth(
env: soroban_sdk::Env,
signature_payload: soroban_sdk::BytesN<32>,
signature: Option,
auth_contexts: soroban_sdk::Vec,
) -> Result<(), soroban_sdk::Error>
Initialize the contract
Sets up the admin, external contract addresses, and creates the first epoch.
admin - Admin address (can modify config and upgrade contract)fee_vault - fee-vault-v2 contract addresssoroswap_router - Soroswap router contract addressblnd_token - BLND token addressusdc_token - USDC token addressepoch_duration - Duration of each epoch in seconds (default: 345,600 = 4 days)reserve_token_ids - Reserve token IDs for claiming BLND emissions (e.g., vec![&env, 1] for reserve 0 b-tokens)fn __constructor(
env: soroban_sdk::Env,
admin: soroban_sdk::Address,
fee_vault: soroban_sdk::Address,
soroswap_router: soroban_sdk::Address,
blnd_token: soroban_sdk::Address,
usdc_token: soroban_sdk::Address,
epoch_duration: u64,
reserve_token_ids: soroban_sdk::Vec,
)
Update global configuration
Allows admin to update specific configuration parameters. Only updates parameters that are provided (non-None).
new_fee_vault - New fee-vault-v2 contract address (optional)new_soroswap_router - New Soroswap router contract address (optional)new_blnd_token - New BLND token address (optional)new_usdc_token - New USDC token address (optional)new_epoch_duration - New epoch duration in seconds (optional)new_reserve_token_ids - New reserve token IDs for claiming BLND emissions (optional)NotAdmin - If caller is not the adminfn update_config(
env: soroban_sdk::Env,
new_fee_vault: Option,
new_soroswap_router: Option,
new_blnd_token: Option,
new_usdc_token: Option,
new_epoch_duration: Option,
new_reserve_token_ids: Option>,
) -> Result<(), soroban_sdk::Error>
Select a faction for the player
Sets the player's persistent faction preference. Can be changed at ANY time. If you haven't played a game this epoch, the new faction applies immediately. If you've already played this epoch, the current epoch stays locked to your old faction, and the new selection applies starting next epoch.
faction - Faction ID (0=WholeNoodle, 1=PointyStick, 2=SpecialRock)InvalidFaction - If faction ID is not 0, 1, or 2fn select_faction(
env: soroban_sdk::Env,
player: soroban_sdk::Address,
faction: u32,
) -> Result<(), soroban_sdk::Error>
Get player's epoch-specific information for any epoch
Returns complete epoch-specific data including locked faction, available FP,
total FP contributed, and balance snapshot. Consistent with get_epoch(epoch)
which also requires an epoch parameter.
Behavior for current epoch: If player hasn't played any games this epoch yet, calculates what their FP WOULD be based on current vault balance without writing to storage. This allows UIs to display FP before the player's first game.
Behavior for historical epochs: Only returns data if player participated in that epoch (played at least one game).
epoch - Epoch number to queryplayer - Player address// Current epoch
let current = contract.get_current_epoch();
let player_data = contract.get_epoch_player(¤t, &player)?;
// Historical epoch
let epoch0_data = contract.get_epoch_player(&0, &player)?;
FactionNotSelected - If querying current epoch and player hasn't selected factionfn get_epoch_player(
env: soroban_sdk::Env,
epoch: u32,
player: soroban_sdk::Address,
) -> Result
Get the current epoch number
The current epoch number
fn get_current_epoch(env: soroban_sdk::Env) -> u32
Claim epoch reward for a player for a specific epoch
Players who contributed FP to the winning faction can claim their share of the epoch's reward pool (USDC converted from BLND yield).
Note: To check claimable amounts or claim status before calling, use transaction simulation. This is the idiomatic Soroban pattern.
Amount of USDC claimed
EpochNotFinalized - If epoch doesn't exist or isn't finalizedRewardAlreadyClaimed - If player already claimed for this epochNotWinningFaction - If player wasn't in the winning factionNoRewardsAvailable - If player has no rewards to claimContractPaused - If contract is in emergency pause modefn claim_epoch_reward(
env: soroban_sdk::Env,
player: soroban_sdk::Address,
epoch: u32,
) -> Result